How do you create tuned cinematic kick sequences in U-he Zebra? In this video I take apart a patch from my soundbank Automaton to show you how I created it from scratch, and to demonstrate why Zebra has such a reputation for cinematic sounds.
In the video I discuss:
- How to create a static kick drum
- Using U-he’s signal flow to give your sound character
- Creating a digital sounding bass synth to create the tuned element of the patch
- How to use the cross-mod filter to create punch
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